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Lifelink

Child of Night M14

Last Used: Evergreen
Type: Static
Introduced: Future Sight (set)
Category for Lifelink.

Lifelink is an evergreen keyword ability.

Details[]

It is a static ability that modifies the result of damage. When a creature with lifelink deals damage the controller of that creature gains life equal to the damage dealt.

Example[]

Abdul attacks Naomi with a Child of Night and Naomi declares no blocks. When Child of Night deals combat damage to Naomi, rather than just deal 2 damage, Abdul also gains 2 life.

Comprehensive Rules[]

702.15. Lifelink

  • 702.15a. Lifelink is a static ability.
  • 702.15b. Damage dealt by a source with lifelink causes that source's controller, or its owner if it has no controller, to gain that much life (in addition to any other results that damage causes).
  • 702.15c. If a permanent leaves the battlefield before an effect causes it to deal damage, its last known information is used to determine whether it had lifelink.
  • 702.15d. The lifelink rules function no matter what zone an object with lifelink deals damage from.
  • 702.15e. Multiple instances of lifelink on the same object are redundant.
Evergreen Keywords
DeathtouchDefenderDouble StrikeEnchantEquip
First StrikeFlashFlyingHasteHexproofIndestructible
LifelinkMenaceProwessReachTrampleVigilance
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