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Regeneration (Ability)
Regeneration is a Keyword Action. It is most common on Green or Black creatures. It prevents a creature from being destroyed by paying the Regenerate mana cost, meaning the creature survives if it was originally -
Ninjutsu
Ninjutsu is a keyword ability. It is an ability introduced in the Kamigawa Block of Magic the Gathering cards. -
Creature Types
Creature types, or creature subtypes, are designations given to certain cards based on the creature they represent. These types can be referenced in certain cards, and therefore create a Tribal connection with like-designated cards -
Summoning Sickness
Summoning Sickness is a game term to describe the inability of creatures to attack or use activated abilities with the tap symbol in them on the turn they come into play. Although all permanents experience -
Flames of the Blood Hand
Flames of the Blood Hand Printings/Rarity: Cost: CMC: 3 Card Type: Instant Oracle Text: Flames of the Blood Hand deals 4 damage to target player. The damage can't be prevented. If that player -
Slang
Magic: The Gathering players have invented many neologisms (new terms) over the years the game has existed, covering a wide variety of aspects of the game, from deckbuilding to card mechanics. These Magic: The Gathering -
Rules
Magic: The Gathering is a collectable card game with extremely detailed, and at times, complex rules. However, only a basic understanding of the rules is necessary to play the game. The most important rule is -
Orzhov Syndicate
The Orzhov Syndicate is the guild from the plane and city of Ravnica. Enter to find wealth, security, and eternal life... for just a small price up front. -
Set
Wizards of the Coast releases Magic cards in base/core sets and in expansion sets. The different editions of the base set each contain 302-449 cards, which have all been printed before, with the -
Transform
Transform is a keyword action. Transform is a mechanic introduced in Innistrad, the first set of the Innistrad Block. It appears on certain cards that are hard to explain, so let's get onto that -
Reserved list
The Reserved List is a list of cards that will never be reprinted by Wizards of the Coast. Sources[] Reserved List -
Praetor
Praetor is a creature type. Praetors are powerful beings that live in New Phyrexia. Currently, there are five Praetors that live on New Phyrexia, which used to be Mirrodin. All are extremely powerful mythic rares -
Black
Black is one of the five colors of mana in Magic: The Gathering. Black mana comes from swamps, where things fester and rot. Death, disease, selfishness, power at any cost - these are the twisted values -
How to use a Planeswalker
Planeswalker card types were introduced in Lorwyn. Planeswalkers enter the battlefield with a set number of loyalty counters, printed in the lower right of the card. A planeswalker can be attacked, like a player, or -
Enchantment
Enchantment is a card type. They are permanents that have an effect that lasts for as long as the card is on the battlefield. Some enchantments have subtypes. -
House Dimir
House Dimir is the guild from the plane and city of Ravnica. Enter and become a mastermind of spies, lies and deception. -
White
White is one of the five colors of mana in Magic: The Gathering. White is the color of order, light, and healing. White creatures lay down the law and enforce it. Many white cards represent -
Magic: The Gathering Wiki
Welcome to the Magic: The Gathering Wiki The wiki about Magic: The Gathering, a game developed by Richard Garfield and published by Wizards of the Coast. IMPORTANT NEWS Our wiki will merge with the Magic -
Blue
Blue is one of the five colors of mana in Magic: The Gathering. Islands provide blue mana, the color of the deep sea and the endless sky. The strength of blue magic lies in trickery -
Protection
Protection is a keyword ability. It is a static ability which means that the affected permanent has limited protection from effects of a stated quality. Protection is normally written "Protection from{quality}" (e.g. a -
Equipment
Equipment is an artifact subtype. An Artifact subtype that denotes things which could be equipped to creatures. Most Artifacts-Equipment have an equip cost in addition to their casting cost (Masterwork of ingenuity does not -
Abilities
There are three main types of abilities: Activated, Triggered, and Static. Examples of Static abilities include Shroud, First Strike, and Flying. -
Sorcery
Sorcery is a card type. A player who has priority may play a sorcery card from his or her hand during a main phase of his or her turn when the stack is empty. Playing -
List of Nonbasic Lands
Unlike basic lands, Nonbasic Lands can only have 4 copies in a deck. Nonbasic Lands starting with A[] Abandoned Outpost, Academy Ruins, Adarkar Wastes, Adventurers' Guildhouse, Akoum Refuge, Alchemist's Refuge, An-Havva Township, Ancient -
Instant
Instant is a card type. After they resolve, they are put into the owner's graveyard. They are like a sorcery except that they are the only cards that can be used outside your main
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